Introduction 01_intro.pdf, abstraction and prototyping 02_abstraction.pdf
Games that were mentioned/discussed in class
MDA framework and prototype design 03_prototyping.pdf
Presentation of prototype 1
Game feel and controller mappings 04_gamefeel.pdf
Presentation of prototype 2
Games that were mentioned/discussed in class
ICO, Metroid, Mariokart, Ikaruga, Strange Attractors, Shadow of the Colossus, Don't s**t your pants, Free Asia
Indie prototyping 05_indieprototyping.pdf
Presentation of prototype 3
Games that were mentioned/discussed in class
Braid, Everyday Shooter, Every Extend 2.0, Cursor*10, Warning Forever, Were We Remain
Game Programming Patterns 06_patterns.pdf
Presentation of prototype 4
Presentation of prototype 5
Team formation and game selection. Games selected for production:
Lost amongst the Stars (flixel): Yori, Tarek, Ming, Dan
Cursed (XNA): Tim, John, Brian
Gravity Lizard (flixel): Dan Lin, Scott, Sri
Games that were mentioned/discussed in class
For more development beyond the lectures and prototypes, go the game specific pages linked from the Home page